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Gloomy Tales 3: Halloween f2p
Rating 4.5star icon
  • 50K+

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  • Do Games Limited

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  • Casual

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  • Teen

    Content Rating

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editor reviews

Gloomy Tales 3: Halloween is a hidden object adventure game that landed on Android through Google Play, and honestly, if you have spent any time with the genre, you already know exactly what kind of ride this is going to be. I grabbed it a few weeks ago when I was in the mood for something spooky but not too heavy, and it delivered that classic point-and-click puzzle experience that Do Games Limited has been putting out for a while now. The game drops you into a haunted storyline where you are searching for objects across beautifully illustrated scenes, solving mini-games, and trying to piece together what is happening in this eerie world. It is free to download on the Play Store, and like most games of this type, it does come with ads and optional in-app purchases, but I found that I could progress without feeling like I was being forced to open my wallet every five minutes. If you are someone who enjoys casual puzzle adventures that you can play in short bursts on your phone, this one fits that slot pretty well, though it doesn't exactly break any new ground either.

When you actually get into the gameplay, you are mostly hopping between static scenes looking for item lists, which feels familiar if you have played any hidden object game before. The controls are simple enough for mobile, just tap on things, zoom in when you need a closer look, and interact with anything that glows or seems out of place. What I liked most was the variety in the hidden object scenes themselves, because some of them use silhouettes where you have to figure out what object matches the shape, while others give you a straightforward list, and a few even have interactive elements where you need to use one item to find another. The mini-games scattered throughout were hit or miss for me. Some of them, like the pipe-connection puzzles or the pattern matching ones, were actually satisfying to crack, but a few felt overly fiddly with the touch controls, especially when I had to rotate something or drag it into a tight space. The story is told through dialogue and cutscenes, and while it is not going to win any writing awards, it kept me curious enough to keep clicking through the chapters, especially around the Halloween atmosphere that makes the whole thing feel more alive than some of the drier entries in the genre.

Comparing it to other hidden object games I have played on Android, like the Dark Dimensions series or the Enigmatis titles, Gloomy Tales 3 sits somewhere in the middle. It is not as polished or as deep as the top-tier ones, and the production values do not quite reach the cinematic quality that some of the bigger developers manage, but it also does not feel cheap or broken the way a lot of the filler games on the Play Store do. What sets it apart is the Halloween theme, which gives the whole game a consistent visual identity with pumpkins, foggy graveyards, and creepy mansions, and I appreciated that Do Games Limited actually leaned into that instead of just slapping a generic haunted house label on it. The pacing felt a bit slower than some competitors, though, because there are quite a few backtracking moments where you have to revisit older scenes to use a new item, and on a small phone screen, that can get a little tedious after a while. Still, if you are in the mood for a spooky casual game that does not demand your full attention, this is a decent pick, just do not expect it to blow you away if you are coming from the more premium hidden object experiences.

features

  • 🔍 Classic hidden object gameplay with varied scene types like silhouettes, word lists, and interactive searches that keep the core loop from feeling too repetitive, and it plays smoothly even on mid-range Android devices.
  • 🧩 Mini-game puzzles sprinkled between chapters that mix logic, pattern matching, and environmental interaction, though some of them feel a bit rough on touchscreens because of tiny hitboxes and finicky dragging mechanics.
  • 📖 A narrative-driven progression with chapter-based storytelling and dialogue that pushes you forward, and while it is not groundbreaking, the Halloween mystery angle gives it more character than purely mechanical hidden object apps.
  • ⚡ A free-to-play model on Google Play with ads that pop up between scenes and optional purchases for hints or energy, but the difficulty curve is gentle enough that most players can ignore the cash shop entirely.

pros

  • 🎃 The Halloween atmosphere is genuinely well done, with detailed backgrounds and a consistent spooky mood that makes exploring each scene feel more engaging than a generic object hunt.
  • 👆 The touch controls are responsive and intuitive, so tapping through scenes, zooming into areas, and managing your inventory never feels clunky, which is not always true for this genre on phones.
  • 🔁 There is a decent amount of replay value in the hidden object scenes because you can go back and hunt for collectibles or replay chapters to beat your own time, which adds a little extra life after the story wraps up.
  • 📱 The game runs well on mobile, with quick loading times and no major frame drops during the animated cutscenes, so it feels like a proper game rather than a lazy port.

cons

  • 📢 Ads appear fairly frequently between chapters and sometimes in the middle of a scene transition, which can pull you out of the mood, and you have to watch a few of them to earn bonus items.
  • 🔁 Backtracking is a real thing here, and revisiting old locations just to use one new item gets predictable after a couple of hours, making the pacing drag in the middle sections.
  • 📏 The game length is decent for a free title, but some of the later puzzles rely on trial-and-error rather than logic, which can feel frustrating when the game does not hint clearly enough at what you are supposed to do.
  • 💾 Progress saving feels a bit inconsistent, and if the app closes unexpectedly during a chapter, there have been moments where I had to redo part of a scene I had already completed, which was annoying.